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Risen 2 Dark Waters Free Download





Risen 2: Dark Waters is a single-player fantasy-themed action role-playing game and the sequel to Risen by Piranha Bytes. It is published by Deep Silver. Risen 2 is a pirate themed game, but it transfers the classic Caribbean pirate themes to a fantasy world where monsters, ancient gods, and voodoo magic exist.
The game was officially announced by Deep Silver on August 18, 2010, during a press conference at the GamesCom exhibition of Cologne. The official site was opened on February 19, 2011. The game was released for Microsoft Windows in the UK and USA at the end of April 2012 and for Xbox 360 and PlayStation 3 platforms in the late summer of 2012. The PC version is directly developed by Piranha Bytes. The French firm Wizarbox is in charge of the console versions for both the Xbox 360 and the PlayStation 3.Risen 2: Dark Waters is the first Risen game to be made for the PS3.
Risen 2 is an action role-playing game where players take control of the main character in a third-person perspective to explore the in-game world, complete quests and customize their character's abilities. While the physical appearance of the player character cannot be changed, other characteristics including clothing and skill sets can. Throughout progression of the game, players can improve five key attributes, each with their own focus on different styles of gameplay. The "Blades" attribute determines proficiency and use of swords, daggers, throwing weapons and other slashing/thrusting weaponry while "Firearms" revolves on pistols, rifles and other gunpowder based weaponry. "Toughness" determines the level of which damage that can be taken from different attacks while "Cunning" focuses on stealth including sneaking, thievery and persuading other characters. The final attribute is "Voodoo" that revolves around the use of black magic and other rituals both lethal and non-lethal that can be utilizes throughout play. Each attribute covers many multiple sub-classes for each known as Talents, which are skills that represent different perks and abilities. Talents are more specific if there benefit depending on the level of them. For examples, under Cunning, "Thievery" determines whether a player can pick certain locks or pickpocket characters while under Toughness, resistance to blades or bullets is determined along with the ability to intimidate other characters. Because of the variety, players can choice to focus on different attributes and talents depending on their approach to gameplay, such as stealth, magic, dirty tricks or conventional combat.
Attributes, along with their respective talents are leveled up by spending a specific amount of "Glory". Glory is gained by the player through completing quests, discovering new locations and defeating enemies. Individual talents however can also be leveled up through the use of certain items, some with permanent or only temporary boosts. This is additional to different interchangeable items of clothing and jewelry, each with their own talent improvements and levels of defense. Certain other skills can also be learned by receiving lessons and advice from skill specific trainer characters found throughout the game world. Each skill/talent however requires a certain level attribute to already be met while also often at times an amount of in-game gold to be given. Like glory, gold is accumulated through progression while also through selling items to vendors who can also sell items at the same time. Trainer skills include useful abilities such as kicking over opponents, training monkeys and parrots to steal and distract foes, along with alchemy, gunsmithing and forging that allows the players to create talents boosting potions and new weapons made from materials found or bought throughout the game. Other abilities include the use of a voodoo doll to taken direct control of other characters or rituals to weaken opponents.
In combat, the player character has two weapon slots. In the right hand the player wields their bladed weapons such as a cutlass or a two-handed rifle while in the left hand is the secondary item such as a pistol or non-damaging items like throwing sand to blind opponents or trained wildlife. Weapons can be switched quickly or items like health provisions can be used through a separate tab of hot keys on the PC version. Throwing weapons like spears however requiring aiming with both hands.
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OS: Windows XP (with Servicepack 2)
CPU: dual core with 2.1 GHz
RAM: 2 GB system RAM
GPU: AMD Radeon 3870 or NVidia GeForce 8800 GTX (512 MB VRAM)
HDD: 5.5 GB hard disk space required
DX: version 9.1c
AUDIO: DirectX compatible sound chip
INPUT: keyboard/mouse or gamepad required
NET: connection for online activation required
 
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Borderlands 2 Free Download PC Full Version


 




Borderlands 2 is an action role-playing first-person shooter ("loot and shoot") video game that was developed by Gearbox Softwareand published by 2K Games. It is the sequel to 2009's Borderlands and was released for the Microsoft Windows, PlayStation 3,Xbox 360 and OS X platforms. As with the first game, Borderlands 2 players complete a campaign consisting of central quests and optional side-missions as one of four "vault hunters" on the planet Pandora. Key gameplay features from the original game, such as online collaborative campaign gameplay; randomly generated loot, such as weapons and shields; and character-building elements commonly found in role-playing video games are found in Borderlands 2.
The game was released to critical acclaim on September 18, 2012. Downloadable content for the game has also been released subsequently.
Borderlands 2 builds upon the gameplay elements introduced in its predecessor, Borderlands. It is a first-person shooter that includes elements found in role-playing games, leading Gearbox to call the game a "role-playing shooter." At the start of the game, players select one of four new characters, each with a unique special skill and proficiencies with certain weapons. After this, players take on quests assigned through non-player characters or bounty boards, each typically rewarding the player withexperience points, money, and sometimes a reward item. Players earn experience by eliminating foes and completing in-game challenges (such as getting a certain number of kills using a specific type of weapon). As they gain levels from experience growth, players can then put skill points into a skill tree that features three distinct specializations of the base character. As with the first game, Borderlands 2 features a procedural-generated loot system, whereby weapons and other equipment dropped by foes, found in chests, or offered as quest items have numerous statistics that are generated randomly, affecting factors such as weapon damage, accuracy, magazine size, and added effects like elemental damage. Randy Pitchford, noting that the procedural system in the first game generated 17.75 million possible guns, claimed that the variation in Borderlands 2 is much larger.
Returning gameplay features from the first game will include the 3-branch skill tree, class-mods, and four-player online cooperative modes. New features include a more expansive and customizable weapons system, reworked four-seat drift-able vehicles and vehicle physics elements.
In addition, the artificial intelligence (AI) system has been reworked for the game. Non-enemies will populate the game world more often and will travel around different locations depending on the time. According to Gearbox VP Steve Gibson, enemy AI will encourage teamwork, such as flanking, as well as taking cover when wounded, though lower level enemies like Psychos will still embrace the mentality of "Wow that's a gun! I want my face in front of it!". Shooting enemies will stun or cripple them depending on where they are shot, such as shooting a Hyperion robot's arms will cause the arms to fall off, impairing its damage-dealing capabilities. For a change, enemies will be intelligent enough to climb and traverse difficult terrain to pursue the player. Enemies will also be able to interact with each other. For example, certain enemies can heal their teammates, boost their shields for defense, or use them as shields to protect themselves.









OS: Windows XP SP3
Processor: 2.4 GHz Dual Core Processor
Memory: 2 GB XP, 2 GB Vista
Hard Disk Space: 13 GB free
Video Memory: 256 MB
Video Card: NVIDIA GeForce 8500

Sound: DirectX 9.0c Compliant


 


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